package de.koller.reason.render.obj;

import de.koller.oceanFramework.math.RVec3;

public class Vertex {

	public final RVec3 position = new RVec3();
	public int color = 0xffffffff;
	public final RVec3 uvw = new RVec3();
	
	public Vertex() {
	
	}

	public Vertex( float x, float y, float z ) {
		this.position.set( x, y, z );
	}
	
}
